Welcome to the v9.30 Patch Notes Content Update. This Update gonna bring the Fortnite Fans a lot of new things. Check out below for more details:
Revolver
Simple,reliable,powerful.Try out this new take on a classic.
Click here to know more details about this new weapon.
14 Days Of Summer
Celebrate a Fortnight of summer fun with fortnite. Find more details on which Limited Time modes you can expect and more details click here!
Weapons + Items
- Revolver
- Available in Epic And Legendary Variants.
- Fires Medium Ammo.
- Holds 6 rounds.
- 63/66 damage per shot.
- Headshot multiplier of 2.
- Available in Floor Loot, Chests, Vending Machines, Supply Drops, And Loot Carriers.
- Vaulted
- Rare Tactical Assault Rifle
- With the unvaulting of Suppressed Submachine Gun, Epic Games want to make sure loot distribution in this class of item was well distributed.
- Impulse Grenade
- Rift-to-go
- Pirate Cannon
- Rare Tactical Assault Rifle
- Unvaulted
- Uncommon and Rare Pump Shotgun
- Available in Floor Loot and Vending Machines
- There's been a lot of feedback around the Tactical Shotgun and Combat Shotgun effectiveness.
- Shockwave Grenade
- Suppressed SMG
- The Suppressed Submachine Gun can fill a complementary role to the Burst Submachine Gun as a viable alternative.
- Common, Uncommon and Rare Revolver
- Uncommon and Rare Pump Shotgun
- Tactical Shotgun
- Availability from floor loot reduced from 8.19% to 5.4%
- Headshot multiplier increased from 2 to 2.25
- Burst SMG
- Availability Adjustment
- Availability from floor loot reduced from 5.03% to 3.1%.
- Availability from chests reduced from 18.66% to 10.32%.
- Balance Adjustments
- Base accuracy increased by 13.6%.
- Jumping accuracy penalty reduced from 15% to 5%
- Sprinting accuracy penalty reduced from 30% to 20%
- Base damage increased from 23/24//25 to 24/25/26.
- The Burst SMG was dropping a bit too frequently for the role it was intended to fill. Additionally, it was underperforming when compared to similar items.
- Availability Adjustment
- SemiAuto Sniper Rifle
- Availability from floor loot reduced from 0.65% to 0.44%.
- Availability from chests reduced from 5.1% to 3.4%
- Flint Knock Pistol
- Availability from floor loot reduced from 1.97% to 1.32%.
- Infantry Rifle
- Increased the Epic and Legendary Infantry Rifle Clip size from 8 to 10.
- Minigun
- Increased Player damage from 18/19 to 20/21.
- DrumGun
- Reduced Clip Size from 50 to 40
- Reduced fire rate from 9 to 8.
- Since the unvaulting, the drum gun has outperformed in unintended areas. This adjustment should help create more counterplay in combat.
- Heavy Assault Rifle
- Increased damage from 36/38/40 to 38/40/42
- The Heavy Assault Rifle usage rate isn't quite where we'd like. This adjustment to damage is intended to offset some of the downsides of the weapon
Gameplay
- Supply Llama
- Increased the material count from 200 of each to 350 of each
- Increased the total number of Llamas per match from 3 to 5
Story Credit to: Epic Games
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