Fortnite | Chapter 2 - Season 1 Cash Cup Rules

1. Introduction and Acceptance

1.1 Introduction

These Fortnite Cash Cup: Chapter 2 Season 1 Official Rules (" Rules ") govern all stages of the Fortnite Cash Cups for Chapter 2 Season 1 (" Cash Cup " or " Event ").

These Rules have been designed to ensure the integrity of competitive play of Fortnite (the " Game ") in connection with the Event, and are intended to promote vigorous competition and to help ensure that all competitive play of the Game Fun, Fair, and Free from toxic Behavior (as defined below)

1.2 Acceptance 

To participate in the Event, each player must agree (or, if under 18 years of age or the age of majority as defined in such player's country of residence (a " minor "), such player's parent or legal guardian must agree on such player's behalf) to follow these rules at all times, including the Code of Conduct in Section 8. A player (or, if a Minor, such player's parent or legal guardian) may accept these Rules by clicking to accept or agree to these Rules, where this option is made available by Epic Game, Inc. (" Epic ") in the Game client. By participating in any game or match that is part of the Event, a player is confirming that he or she (or, if a minor, his or her parent or legal guardian) has accepted these Rules pursuant to this Section 1.2.

1.3 Enforcement

Epic will have primary responsibility for enforcing these Rules for all players at the Event and may, working with the Event Administrator (as defined below), hand out penalties to players for violations of these Rules, as further described in Section 9.

1.4 Amendments

Epic may update, revise, change, or modify these Rules from time to time. For each player, his or her participation in the Event after any update, revision, change, or modification to these Rules will be deemed acceptance by such player (or, if a Minor, such player's parent or legal guardian) of these Rules as updated, revised, changed, or modified.

2. Event Structure

2.1 Definition of Terms

2.1.1 Arena

Fortnite's ranked, competitive mode composed of three (3) leagues (each, a " League ") separated into ten (10) divisions (each, a " Division ") as follows:

Open League: Division I (0 - 499 Hype Points (" Hype "))
Open League: Division II(500 - 999 Hype)
Open League: Division III(1000 - 1499 Hype)
Open League: Division IV(1500 - 1999 Hype)

Contender League: Division I(2000 - 2999 Hype)
Contender League: Division II(3000 - 4499 Hype)
Contender League: Division III(4500 - 6499 Hype)

Champion League: Division I(6500 - 9999 Hype)
Champion League: Division II(10000 - 13999 Hype)
Champion League: Division III(14000+ Hype)

2.1.2 Elimination

An occurrence where one player depletes the HP and Shield (if any) of another player. Subject to section 7.1.2, elimination  credit is determined by (a) the action feed location at the bottom left corner of the gameplay screen, and (b) the UI illustrating total number of eliminations earned during a single match; provided, that, in no event shall elimination credit be awarded to a player for any portion of a match following such player's elimination.

2.1.3 Event Administrator 

Any Epic employee or member of the admin team, broadcast team, production team, event staff, or anyone else otherwise employed or contracted for the purpose of running the event.

2.1.4 Game Mode

A specific ruleset, set of gameplay element, or win conditions for a given match. Game modes can be very broad and may or may not differ from one match to the next. Event administrator will explain the specific parameters for each game mode before the beginning of a match.

2.1.5 Match

A single instance of competition within Fortnite that is played until a player or team either achieves a Victory Royale (as defined below) or certain victory conditions are otherwise met.

2.1.6 Placement

A player's or team's time spent in play in a match, relative to that of other players or teams in such match, prior to being eliminated. Placement rank is illustrated in the UI after being eliminated.

2.1.7 Session 

A set of matches that are played until a winner or multiple winners are determined by one of the following methods: (a) completion of a set number of matches or (b) completion of a set time period.

2.1.8 Victory Royale

An occurrence where a player or team meets the victory conditions of the current game mode of the match being played. More typically, this refers to obtaining a first place placement finish. 

2.2 Schedule - All Final Times Listed in Game

2.2.1

Each Wednesday from November 13 - December 18, 2019: Platform Cash Cup [All Regions]

2.2.2

Each Thursday from November 14 - December 19, 2019: Contender Cash Cup [All Regions]

2.3 Rescheduling 

Epic may, in its sole discretion, reorder the schedule and/or change the date for any match or session of the Event (or change any game mode to be played in connection therewith). However, if the Event schedule is os modified, Epic will inform all players at its earliest convenience.

2.4 Event Format and Scoring - Platform Cash Cup

2.4.1

Subject to the terms and conditions of these Rules, any eligible player (as determined by Epic in Accordance with these Rules) may queue up and participate in the Platform Solo Cash Cup (" Platform Cash Cup ")

For each applicate Platform Cash Cup, all eligible players (as determined by Epic in accordance with these Rules) must rank in the Contender League (Division I, II, or III) within Arena in their respective region by the Start of such Platform Cash Cup to be eligible to queue up and compete during their respective region's single session window as listed-game.

Each session will last approximately three (3) hours. Players may participate in a maximum of ten (10) matches during any session. Players will earn points based on the scoring system listed in Sections 2.4.2 and 2.4.3 (as applicable). Matches for a session will count only if the match begins before such session window closes.

At the conclusion of the session, and subject to the terms and conditions herein, the top point earners as listed on the in-game leaderboard (" Leaderboard ") from each region will be awarded prizes as set out in Section 2.6

2.4.2 Scoring System

Victory Royale: 10 Points
2nd-5th: 7 Points
6th-15th: 5 Points
16th-25th: 3 Points

Each Elimination: 1 Point

2.4.3 Tiebreakers

Tiebreakers will be determined in the order presented here: (1) total points scored; (2) total Victory Royales the Session; (3) average eliminations in the session; (4) average placement per match in the session; (5) total seconds survived across all matches; and finally (6) a coin flip.

2.5 Event Format and Scoring - Contender League Cash Cup

2.5.1 

Subject to the terms and conditions of these Rules, any eligible player (as determined by Epic in accordance with these Rules) may queue up and participate in the Contender League Solo Cash Cup ("Contender Cash Cup ")

For each applicable Contender Cash Cup, all eligible players (as determined by Epic in accordance with these Rules) may rank in the Contender League (Division I, II, or III) within Arena in their respective region by the start of such Contender Cash Cup to be eligible to queue up and compete during their respective region's session window as listed in-game. 

Each session will last approximately three (3) hours. Players may participate in a maximum of ten (10) matches during any session. Players will earn points based on the scoring system listed in Section 2.5.2 and 2.5.3 (as applicable). Match for a session will count only if the match begins before such a session window closes.

At the conclusion of the session, and subject to the terms and conditions herein, the top point earners as listed on the Leaderboard from each region will be awarded prizes as set out in Section 2.6

2.5.2 Scoring System

Victory Royale: 10 Points
2nd-5th: 7 Points
6th-15th: 5 Points
16th-25th: 3 Points

Each Elimination: 1 Point

2.5.3 Tiebreakers

Tiebreakers will be determined in the order presented here:(1) total points scored; (2) total Victory Royales in the session; (3) average eliminations in the session;(4) average placement per match in the session; (5) total seconds survived across all matches; and finally (6) a coin flip.

2.6 Prizes

2.6.1 Platform Cash Cup

The following prizes will be awarded to each player, as applicable based on his or her placement within the Leaderboard at the conclusion of each session.

Event Prizes - Platform Cash Cup - PC - NA East

Rank           Prizes
1st              $2500
2nd             $1800
3rd              $1400
4th              $1200
5th              $1100
6th              $1000
7th              $900
8th              $800
9th              $700
10th            $600
11th-20th    $500
21st-30th    $350
31st-40th    $300
41st-50th    $250
51st-75th    $200

Event Prizes - Platform Cash Cup - Xbox/PS4 - NA East

Rank           Prizes
1st              $2500
2nd             $1800
3rd              $1400
4th              $1200
5th              $1100
6th              $1000
7th              $900
8th              $800
9th              $700
10th            $600
11th-20th    $500
21st-30th    $350
31st-40th    $300
41st-50th    $250
51st-75th    $200

Event Prizes - Platform Cash Cup - Switch/Mobile/Touch - NA East

Rank           Prize
1st              $1500
2nd             $1200
3rd              $1000
4th              $800
5th              $700
6th              $600
7th              $500
8th              $450
9th              $400
10th            $350
11th-20th    $300
21st-30th    $250
31st-40th    $200

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