v9.30 Patch Notes

Welcome to v9.30 Patch Notes Update Page! Wanna know what's new in this update check out more information below:

Chug Splash

Refresh yourself and allies with this tasty new beverage.

More details about the Chug Splash Click Here.

Limited Time Mode Rotation

  • Sniper Shootout Duos
    • Sniper Rifles only.May the best aim win!
  • Trios
    • Classic Battle Royale with Three-Person squads. 
  • Solid Gold Squads
    • Fight to the finish using legendary weapons.

Weapons + Items

  • Shotgun Swap Delay Removed
    • Shotgun cooldowns now only apply when the player is carrying multiple shotguns,regardless of Shotgun type.
      • This is a Quality of life change to prevent the swap delay system from interfering with players who do not have multiple shotguns in their inventory.As with all changes,Epic Games will be keeping a close eye on this and make adjustments if necessary.
  • Reduced the Combat Shotgun's long range effectiveness
    • Reduced damage at medium distance by 10%
      • 2.44 tiles to 4.88 tiles
    • Reduced damage at long distance by 20%
      • 4.88 tiles to 9.76 tiles
    • The Combat Shotgun's accuracy uniquely enables players to hit shots from longer distance compared to other shotguns.However,the damage at those longer ranges was little higher than desired.
  • Vaulted
    • Boom Bow
    • Dual Pistols
    • Dynamite
    • These vaults are primarily targeted at adjusting the availability of explosives,putting them more in line with where they think they should be.
  • Removed the ability to ride Proximity Grenade Launcher projectiles.
    • Due to the faster speed of this projectile,it was causing problems with level streaming.You can still ride rockets launched from Rocket Launchers.
  •  Added short delay to start damaging players From storm Flips on entry,to mimic normal Storm gameplay
  • Added Storm Flip to Audio Visualizer when it is actived.
  • Toys no longer will show up in the elimination feed on Starter Island. 

Gameplay

  • Made the "Hold to Swap" feature an option.This defaults as OFF.
    • Within the option OFF,pick up is now back on the initial button press instead of button release.This should result in more responsive pickup behavior. 
  • Made the Fortbyte Pressure Plate Puzzle NW of the Block easier to complete.
    • Once unlocked the Fortbyte will be available for up to 15 seconds.
    • Parking all vehicles on the pedestals will trigger them,except the Hoverboard.
  • .Slipstreams now fade out the visual effects and play audio cues to warn that they are shutting off before the collision and forces are disabled,to give players more advance warning.
  • Added Storm Flip color switch effects,depending on Storm intersection points.

Performance

  • Rendering optimizations on player built walls to help end-game situations with thousands of building pieces.
  • Added general optimizations for audio visual indicators.

Audio

  • Improvements to Grenade Launcher and Grenade fuse sounds
    • Added a close-range fuse loop that is attenuated based on damage radius.
    • Sound ramps up as the projectile get close to exploding.If you hear this you are going to take damage unless you block the explosion.
  •  Lowered the volume of vehicles in a Slipstream that doesn't have a driver/passenger.
  • Increase the range for the enemy 1*1 pickaxe impact sound from 1 tile to 1.5 tiles.

UI

  • Hiding the vehicle health bar that appears above a vehicle if you are the player operating it to avoid two vehicle health bars from being displayed.
    • The vehicle health bar that appears above a players health and shield will remain in the HUD.

Mobile

  • Increased the size of the auto-pickup radius for items.

Bug Fixes

Weapons + Items

  • Players could shoot immediately after using a Rift to GO.
  • Supply Drones would somethings spawn underground in areas with water.
  • Adjusted the area of around the Reboot Van that players cannot build to prevent the placement of floors and traps under the van.
  • The Proximity Grenade Launcher was auto reloading while aiming down sights.
    • This fix makes it consistent with Snipers and will reload once unscoping or after next attempt to fire.
  • Adjusted the timing for the effects of consumables to help situations where players would switch away from the consumable before it finished activating.
  • Reboot card will no longer fall to the ground.They will remain where they spawn.
  • Reboot cards were remaining available on the map even after the timer had expired.
  • Campfires could block explosive damage at specific angles.
  • The Shadow Bomb double jump ability could be activated while under the effects of a Boogie Bomb.
  • Boogie Bomb effects would continue playing on players while they were skydiving.
  • Empty Shadow Bombs could not be discarded correctly if eliminated while the effect was active in respawn game modes.
  • Player that had a Rift to Go used on them at the same time they were being rebooted would sometimes not be put into the skydiving state.
  • Storm Flip would deal incorrect damage if two were overlapped on each other.
  • Storm Flip was able to stop a Supply Drop from falling\
  • Weapons were showing while using emotes while on a Driftboards.

Gameplay

  • Skydiving from the bus toward a slipstream was not auto-deploying gliders at the correct height.
  • Storm Surge was not activating in Phase 8
  • Player health could be improperly rounded when receiving damage.
  • The health for structures could disappear when hitting a wall and swapping to build mode.
  • Lava was dealing damage to players too quickly.

Performance

  •  Resolved an issue causing poor performance in the lobby on Mac when in a large party.

Audio

  • Fixed an issue with audio device hot-swapping when switching between outputs.
  • One-shot sounds could re-trigger when walking into audio range.
    • This was most noticeable with harvesting,explosion,and gunshot sounds.
  • The victory royale sound no longer gets affected by the slow motion effect when a match is won.
  • The Combat Shotgun had the wrong fire sounds on Mobile/Switch
  • The Baller suction sounds were playing 2d if someone piloted a baller that you would previously dismounted.
  • Sounds for consumables would not play if approaching a player while they were already using them.
  • Footstep audio for the "Take the Elf" emote wasn't playing. 

UI

  • The direction-to-safety vector line were not appearing properly on the map when in game modes where respawn was enabled.

Replay

  • Scrubbing a replay could cause the unique font color on Golden points of interest to disappear.

Mobile

  • Graphical Improvements:
    • Lava texture was not appearing properly in the Floor of Lava Limited time Mode on Android.
    • Resolved the HLOD issues that were occurring at Look Lake on Mobile.
    • Fixed the Quinjet Glider deploy animation on the Google Pixel 2.
    • The Collar of the Instinct Outfits was clipping into the hood.
    • The Fiend Wrap and Turbulent Wraps were not displaying properly on Certain Mobile devices
    • The icon of the Wonder Outfits was displaying as pixels.
  •  The FPS counter was not being properly displayed in-game when enabled.
  • While the map was opened,pressing anywhere outside of it was making that press count as if it was the joystick.
  • The Cycle Weapons HUD Layouts weren't visible after jumping from the Battle Bus 
  • Fixed an issue where the "Require Access to Contacts" prompts was appearing for Mobile players.
  • Sound effects and music were not playing properly on the Moto Z2Force and HTC U11 devices.
  • Reloading a shotgun was being impeded when tap Anywhere was active.
  • Player character models weren't appearing after returning to the lobby from the item shop.
  • The Controller UI was appearing on screens even when a controller wasn't connected.

Story Credit to : Epic  Games

Related Article:

News:

v9.21 Patch Notes,v9.20 Patch Notes,Storm Flips,v9.10 Patch NotesDrum Gun,LTMs As Tournaments And Disconnecting DuosHotspots,

Guides:

Beginner Must stop making these mistakes.

Understand about Items in Fortnite.

New Updates:

Fortnite Creative Leaked,Fortnite Season 7 Downtime,60 Fps Mobile,Snow has began to fall on.

Weapons:

Burst Assault Rifle,Famas Burst Assault Rifle,Thermal Scope Assault Rifle,M4 Assault Rifle

Items:

more.. !!

New Skins: New Skin in Fortnite Item Shop.
Maps:

Loot Lake, Wailing Woods, Risky Reels, and more.. !!Slurp Juice,Big ShieldChug JugTrapsand  

New Skins in Item Shop 17th June
Chug Splash

The Latest Posts on Daily Article

  • New Skins in Item Shop 17th July

    Date : 13 minutes ago By : T.Kimheng
    New Skins in Item Shop 17th July available in fortnite item shop. Skins and cosmetics are released everyday in item shop and here are the new skins and cosmetics for the 17th July 2019.
  • v9.40 Patch Notes

    Date : 23 hours ago By : T.Kimheng
    The v9.40 Patch Notes have been released into the Fortnite Battle Royale. What's New in this patch notes update? Wanna know more detail check out here.
  • New Skins in Item Shop 16th July

    Date : 1 day ago By : T.Kimheng
    New Skins in Item Shop 16th July available in fortnite item shop. Skins and cosmetics are released everyday in item shop and here are the new skins and cosmetics for the 16th July 2019.
  • Trios Cash Cup And Prizing Updates

    Date : 1 day ago By : T.Kimheng
    This upcoming weekend will be having our first Trios Cash Tournament kicking off in-game Saturday,July,13. The top 1000 teams in each region will qualify for finals on Sunday,July 13 to continue competing for prizing.
  • Trios Cash Cup Official Rules

    Date : 2 days ago By : T.Kimheng
    The Trios Cash Cup Rules has been official announced. These rules have been designed to ensure the integrity of competitive play of fortnite. For more details check out here.
  • New Skins in Item Shop 15th July

    Date : 2 days ago By : T.Kimheng
    New Skins in Item Shop 15th July available in fortnite item shop. Skins and cosmetics are released everyday in item shop and here are the new skins and cosmetics for the 15th July 2019.
  • New Skins in Item Shop 14th July

    Date : 2 days ago By : T.Kimheng
    New Skins in Item Shop 14th July available in fortnite item shop. Skins and cosmetics are released everyday in item shop and here are the new skins and cosmetics for the 14th July 2019.
  • New Skins in Item Shop 13th July

    Date : 5 days ago By : T.Kimheng
    New Skins in Item Shop 13th July available in fortnite item shop. Skins and cosmetics are released everyday in item shop and here are the new skins and cosmetics for the 13th July 2019.
  • New Skins in Item Shop 12th July

    Date : 5 days ago By : T.Kimheng
    New Skins in Item Shop 12th July available in fortnite item shop. Skins and cosmetics are released everyday in item shop and here are the new skins and cosmetics for the 12th July 2019.
  • Tickets For The Fortnite World Cup Finals

    Date : 6 days ago By : T.Kimheng
    Epic Games have let us know that the tickets for the fortnite world cup finals have been available.Wanna know more details check out here.

Comment

0 Comments Zilliongamer
Recommended
user name