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Damage and Support Rolse
Dragalia Lost labels its characters in four different ways: Attack, Support, Defense, and Healing. Although carrying one of each type is a safe option, skills and stats introduce a gray area. Most of the time Adventurers will fall into either damage dealing or survival. Attack and Defense characters are clear-cut, but supports can go either way:
|Example||Attack Type (High Strength)||Support Type (High HP)|
|Ezelith, Orion, Nefaria||Malka, Aeleen, Kleimann|
|Celliera, Hawk, Mikoto, Xander|
Generally, teams can be composed of two and two-- two damage dealers and two supports. Tanky characters help diversity by providing defensive buffs and an additional damage type, while healers keep everyone topped off. For certain occasions-- such as a tanky raid boss, or high-damage opponent-- switching the composition to 3:1 may be advisable.
Diversifying combat roles also goes a long way in making sure co-abilities aren’t redundant, as many of these are shared among weapon types.
Overview of Player Vs AI
Because the AI attacks at slower speeds, teammates should carry slow weapon types that deal heavier damage per strike. Later attacks in the combo chain also won't be used, so skill charge is slower on teammates as well.
- Best for Player: fast attacks with Dagger and Blade
- Middle Ground: Swords and Lances
- Best for AI: healing and slow weapons such as Axes, Staffs, Wands and Bows
During Raids and solo battles, one of the main responsibilities of a team leader is charging and using skills. Red and yellow telegraphed attacks can be dodged using immunity frames, which provide teamwide protection during skill animations. Therefore fast attackers-- especially those carrying Skill Prep or Skill Haste-- work best in the lead position. For more details on telegraphing and dodge mechanics, see the full Combat Guide.