Summer Sinoa

Character Introduction

A scholar's seaside sojourn. Her research into space-time physics means everything to her, and no failed experiment can keep her down. But even the best researchers need a break, which calls for a new theory: vacation!

summer-sinoa
windwandsupport
Obtained as a 5 stars

Character Stats

MAX HP  788
MAX STR  487
Mana CircleBonus HPBonus ATK
Circle 15534
Circle 26439
Circle 37546
Circle 46439
Circle 53219
Completion Bonus2719
Total Bonus317196

Skills

Skill 1
chrono-trialChrono Trial
Lvl 1Deals wind damage to the target and nearby enemies, draws them together, inflicts poison.100 Might
Lvl 2Deals wind damage to the target and nearby enemies, draws them together, inflicts poison.200 Might
Lvl 3Deals wind damage to the target and nearby enemies, draws them together, inflicts poison.300 Might
Skill 2
bracing-summerBracing Summer
Lvl 1

Consumes all stacks of Overload, and applies one of the following buffs at random to the user for each stack of Overload consumed:

  • Increases inspiration by two stages
  • Adds 10% to the modifier applied to critical damage for 30 seconds
  • Increases critical rate by 15% for 30 seconds.
100 Might
Lvl 2

Consumes all stacks of Overload, and applies one of the following buffs at random to the user for each stack of Overload consumed:

  • Increases inspiration by two stages
  • Adds 15% to the modifier applied to critical damage for 30 seconds
  • Increases critical rate by 20% for 30 seconds.
200 Might

Abilities

Ability 1
determinationDetermination I80 Might
Increases damage dealt by the skill Chrono Trial based on the number of Overload stacks the user has. The first stack will increase damage by 15%, with additional stacks increasing damage by 5% each.
determinationDetermination II100 Might
Increases damage dealt by the skill Chrono Trial based on the number of Overload stacks the user has. The first stack will increase damage by 20%, with additional stacks increasing damage by 5% each.
Ability 2
freeze-resFreeze Res +50%60 Might
Reduce susceptibility to freezing by 50%.
freeze-resFreeze Res +100%100 Might
Reduce susceptibility to freezing by 100%.
Ability 3
skill-damageSkill Damage +25%80 Might
Increases attack skill damage by 25%.
skill-damageSkill Damage +25%100 Might
Increases attack skill damage by 30%.

Co-Abilities

skill-damageSkill Damage +8%170 Might
Increases attack skill damage by 8%. Benefits your whole team.
Increases attack skill damage by 9%. Benefits your whole team.
Increases attack skill damage by 11%. Benefits your whole team.
Increases attack skill damage by 12%. Benefits your whole team.
Increases attack skill damage by 15%. Benefits your whole team.

Co-Abilities Chain

water-res(Wind) Poison = User Water Res +3%None
If a team member is attuned to (Wind): reduces water damage taken by them by 3% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to (Wind): reduces water damage taken by them by 4% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to (Wind): reduces water damage taken by them by 5% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to (Wind): reduces water damage taken by them by 6% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to (Wind): reduces water damage taken by them by 8% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

The Latest Posts on Wind

Comment

0 CommentsZilliongamer
Recommend
user name