Summer Amane

Character Introduction

The Child of Miracles gives it her beachside best! Clad in a purrfectly precious new swimsuit, she serves verve and victuals at Nina's Kitty Cafe— and spends her downtime comfortably bobbing on the ocean waves, rubber ring in (under)tow.

summer-amane
windaxehealing
Obtained as a 5 stars

Character Stats

MAX HP  744
MAX STR  467
Mana CircleBonus HPBonus ATK
Circle 15232
Circle 26038
Circle 37144
Circle 46038
Circle 53019
Completion Bonus2517
Total Bonus298188

Skills

Skill 1
empyreal-windEmpyreal Wind
Lvl 1Restores HP to all allies with 10% Recovery Potency and continues healing over the next 15 seconds with 8% Recovery Potency every 2.9 seconds.100 Might
Lvl 2Restores HP to all allies with 12% Recovery Potency and continues healing over the next 15 seconds with 10% Recovery Potency every 2.9 seconds.200 Might
Lvl 3Restores HP to all allies with 14% Recovery Potency and continues healing over the next 15 seconds with 12% Recovery Potency every 2.9 seconds.300 Might
Skill 2
feline-fortuityFeline Fortuity
Lvl 1Increases the entire team's critical rate by 15% for 10 seconds.100 Might
Lvl 2Increases the entire team's critical rate by 20% for 10 seconds.200 Might

Abilities

Ability 1
demihumans-baneDemihuman's Bane +20%60 Might
Increases damage to demihumans by 20%.
demihumans-baneDemihuman's Bane +25%80 Might
Increases damage to demihumans by 25%.
Ability 2
freeze-resFreeze Res +50%60 Might
Reduce susceptibility to freeze and bog by 50%.
freeze-resFreeze Res +100%100 Might
Reduce susceptibility to freeze and bog by 100%.
Ability 3
recovery-potencyRecovery Potency +8%60 Might
Increases the potency of recovery skills by 8%.
recovery-potencyRecovery Potency +15%120 Might
Increases the potency of recovery skills by 15%.

Co-Abilities

defenseDefense +9%170 Might
Increases defense by 9%. Benefits your whole team.
Increases defense by 10%. Benefits your whole team.
Increases defense by 11%. Benefits your whole team.
Increases defense by 12%. Benefits your whole team.
Increases defense by 15%. Benefits your whole team.

Co-Abilities Chain

strength(Wind) HP 60 = Strength +1%None
If a team member is attuned to (Wind): increases their strength by 1% when their HP is 60% or above. Benefits your whole team.
If a team member is attuned to (Wind): increases their strength by 2% when their HP is 60% or above. Benefits your whole team.
If a team member is attuned to (Wind): increases their strength by 3% when their HP is 60% or above. Benefits your whole team.
If a team member is attuned to (Wind): increases their strength by 4% when their HP is 60% or above. Benefits your whole team.
If a team member is attuned to (Wind): increases their strength by 6% when their HP is 60% or above. Benefits your whole team.

The Latest Posts on Wind

Comment

0 CommentsZilliongamer
Recommend
user name