Joachim

Character Introduction

A young soldier from North Grastaea. He works with unparalleled efficiency in solo operations, but struggles when giving orders.

joachim
windbowattack
Obtained as a 4 stars

Character Stats

MAX HP  741
MAX STR  478
Mana CircleBonus HPBonus ATK
Circle 15233
Circle 26038
Circle 37145
Circle 46038
Circle 53019
Completion Bonus2519
Total Bonus298192

Skills

Skill 1
last-resortLast Resort
Lvl 1Deals wind damage to the target and nearby enemies, and inflicts poison. Poisoned foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases poison's success rate, while Phase III increases the entire team's strength by 8% for 10 seconds.100 Might
Lvl 2Deals wind damage to the target and nearby enemies, and inflicts poison. Poisoned foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases poison's success rate, while Phase III increases the entire team's strength by 10% for 10 seconds.200 Might
Lvl 3Deals wind damage to the target and nearby enemies, and inflicts poison. Poisoned foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases poison's success rate, while Phase III increases the entire team's strength by 15% for 10 seconds.300 Might
Skill 2
operation-zeroOperation Zero
Lvl 1Immediately readies the Last Resort skill for use, and increases the user's strength by 20% for 5 seconds.100 Might
Lvl 2Immediately readies the Last Resort skill for use, and increases the user's strength by 25% for 5 seconds.200 Might

Abilities

Ability 1
hp-strengthHP 70% = Strength +8%60 Might
Increases strength by 8% when HP is 70% or above.
hp-strengthHP 70% = Strength +10%80 Might
Increases strength by 8% when HP is 70% or above.
Ability 2
bog-resBog Res +50%60 Might
Reduce susceptibility to bog by 50%.
bog-resBog Res +100%100 Might
Reduce susceptibility to bog by 100%.
Ability 3
poisoned-punisherPoisoned Punisher +20%60 Might
Increases damage to poisoned enemies by 20%.

Co-Abilities

skill-hasteSkill Haste +5%110 Might
Increases skill gauge fill rate by 5%. Benefits your whole team.
Increases skill gauge fill rate by 6%. Benefits your whole team.
Increases skill gauge fill rate by 8%. Benefits your whole team.
Increases skill gauge fill rate by 11%. Benefits your whole team.
Increases skill gauge fill rate by 15%. Benefits your whole team.

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