Character Introduction
A sylvan girl who dressed up as the living dead for Halloween. It would be hard to tell how gentle she usually is in this outfit, save for how she is unable to hide her excitement about the upcoming festivities.
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Obtained as a 5 stars |
Character Stats
MAX HP 790 | ||
MAX STR 485 | ||
Mana Circle | Bonus HP | Bonus ATK |
Circle 1 | 55 | 34 |
Circle 2 | 64 | 39 |
Circle 3 | 75 | 46 |
Circle 4 | 64 | 39 |
Circle 5 | 32 | 19 |
Completion Bonus | 27 | 18 |
Total Bonus | 317 | 195 |
Skills
Skill 1 | ||
![]() | Spooky Revival | |
Lvl 1 | Increases the entire team's strength by 15% for 15 seconds. | 100 Might |
Lvl 2 | Increases the entire team's strength by 20% for 15 seconds. | 200 Might |
Lvl 3 | Increases the entire team's strength by 25% for 15 seconds. | 300 Might |
Skill 2 | ||
![]() | Venom Bite | |
Lvl 1 | Deals wind damage to enemies directly ahead, inflict poison, and lowers their poison resistance by 5% for 30 seconds. This resistance reduction will not stack, but changing direction is possible during the attack. | 100 Might |
Lvl 2 | Deals wind damage to enemies directly ahead, inflict poison, and lowers their poison resistance by 10% for 30 seconds. This resistance reduction will not stack, but changing direction is possible during the attack. | 200 Might |
Abilities
Ability 1 | ||
![]() | Endurance of the Dead I | 80 Might |
Upon revival, the user will come back with 60% of their HP (once per quest). | ||
![]() | Endurance of the Dead II | 100 Might |
Upon revival, the user will come back with 80% of their HP (once per quest). | ||
Ability 2 | ||
![]() | Freeze Res +50% | 60 Might |
Reduce susceptibility to freezing by 50%. | ||
![]() | Freeze Res +100% | 100 Might |
Reduce susceptibility to freezing by 100%. | ||
Ability 3 | ||
![]() | Strength +8% | 80 Might |
Buffs the entire team's strength by 8% for 10 seconds upon successfully poisoning an enemy. After activating, this ability will not activate for five seconds. | ||
![]() | Strength +10% | 100 Might |
Buffs the entire team's strength by 10% for 10 seconds upon successfully poisoning an enemy. After activating, this ability will not activate for five seconds. |
Co-Abilities
![]() | HP +9% | 170 Might |
Increases HP by 9%. Benefits your whole team. | ||
Increases HP by 10%. Benefits your whole team. | ||
Increases HP by 12%. Benefits your whole team. | ||
Increases HP by 13%. Benefits your whole team. | ||
Increases HP by 15%. Benefits your whole team. |
Co-Abilities Chain
![]() | (Wind) HP 60 = Strength 1% | None |
If a team member is attuned to Wind: increases their strength by 1% when their HP is 60% or above. Benefits your whole team. | ||
If a team member is attuned to Wind: increases their strength by 2% when their HP is 60% or above. Benefits your whole team. | ||
If a team member is attuned to Wind: increases their strength by 3% when their HP is 60% or above. Benefits your whole team. | ||
If a team member is attuned to Wind: increases their strength by 4% when their HP is 60% or above. Benefits your whole team. | ||
If a team member is attuned to Wind: increases their strength by 6% when their HP is 60% or above. Benefits your whole team. |
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