Table of Contents
Character Introduction
A wandering chef of unmatched culinary genius. Once knight retainer to a princess in a small kingdom of northern Grastaea, he sheathed his blade to pursue more...piquant passions. He's out to change the world, one dish at a time.
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Obtained as a 5 stars |
Character Stats
MAX HP 743 | ||
MAX STR 518 | ||
Mana Circle | Bonus HP | Bonus ATK |
Circle 1 | 52 | 36 |
Circle 2 | 60 | 42 |
Circle 3 | 71 | 49 |
Circle 4 | 60 | 42 |
Circle 5 | 30 | 21 |
Completion Bonus | 25 | 18 |
Total Bonus | 298 | 208 |
Skills
Skill 1 | ||
![]() | Amuse-bouche | |
Lvl 1 | Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Appetizer Stance: Inflicts frostbite and reduces enemies' defense by 5% for 20 seconds. This defense reduction effect will not stack. Entrée Stance: Inflicts stun and reduces enemies' strength by 15% for 20 seconds. This strength reduction effect will not stack. Dessert Stance: Inflicts freeze. | 100 Might |
Lvl 2 | Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Appetizer Stance: Inflicts frostbite and reduces enemies' defense by 5% for 25 seconds. This defense reduction effect will not stack. Entrée Stance: Inflicts stun and reduces enemies' strength by 15% for 25 seconds. This strength reduction effect will not stack. Dessert Stance: Inflicts freeze. | 200 Might |
Lvl 3 | Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Appetizer Stance: Inflicts frostbite and reduces enemies' defense by 5% for 30 seconds. This defense reduction effect will not stack. Entrée Stance: Inflicts stun and reduces enemies' strength by 15% for 30 seconds. This strength reduction effect will not stack. Dessert Stance: Inflicts freeze. | 300 Might |
Skill 2 | ||
![]() | Bon Appetit | |
Lvl 1 | Applies one of the following effects to the entire team based on the user's current cooking stance: Appetizer Stance: Increases defense by 15% for 15 seconds, and inspiration by one stage. This defense increase will not stack. Entrée Stance: Increases critical rate by 10% for 15 seconds, and inspiration by two stages. This critical rate increase will not stack. Dessert Stance: Increases strength by 8% for 15 seconds, and inspiration by one stage. This strength increase will not stack. | 100 Might |
Lvl 2 | Applies one of the following effects to the entire team based on the user's current cooking stance: Appetizer Stance: Increases defense by 15% for 15 seconds, and inspiration by two stages. This defense increase will not stack. Entrée Stance: Increases critical rate by 10% for 15 seconds, and inspiration by three stages. This critical rate increase will not stack. Dessert Stance: Increases strength by 8% for 15 seconds, and inspiration by two stages. This strength increase will not stack. | 200 Might |
Abilities
Ability 1 | ||
![]() | Critical Hit = Attack Rate I | 80 Might |
Increases attack rate by 10% for 20 seconds each time one of the user's attacks is a critical hit. After activating, this ability will not activate again for 15 seconds. | ||
![]() | Critical Hit = Attack Rate II | 100 Might |
Increases attack rate by 10% for 20 seconds each time one of the user's attacks is a critical hit. After activating, this ability will not activate again for 10 seconds. | ||
Ability 2 | ||
![]() | Burn Res +50% | 60 Might |
Reduce susceptibility to burning by 50%. | ||
![]() | Burn Res +100% | 100 Might |
Reduce susceptibility to burning by 100%. | ||
Ability 3 | ||
![]() | Combo Time +2 | 80 Might |
Extends the window between hitting an enemy and the combo counter resetting by two seconds. | ||
![]() | Combo Time +4 | 100 Might |
Extends the window between hitting an enemy and the combo counter resetting by four seconds. |
Co-Abilities
![]() | Strength +5% | 170 Might |
Increases strength by 5%. Benefits your whole team. | ||
Increases strength by 6%. Benefits your whole team. | ||
Increases strength by 7%. Benefits your whole team. | ||
Increases strength by 8%. Benefits your whole team. | ||
Increases strength by 10%. Benefits your whole team. |
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