Pipple

Character Introduction

A vagrant veggie bursting with garden-fresh pep. Speaks in his own unique language, but his body language is enough to facilitate communication. He hopes to one day satisfy some malnourished sap's dietary needs, but remains "kale" 'n hearty.

pipple
waterwandsupport
Obtained as a 4 stars

Character Stats

MAX HP  766
MAX STR  471
Mana CircleBonus HPBonus ATK
Circle 15333
Circle 26238
Circle 37345
Circle 46238
Circle 53119
Completion Bonus2616
Total Bonus307189

Skills

Skill 1
puu-chuPuu-chu
Lvl 1Increases the entire team's defense by 15% for 15 seconds, and activates "Skill Shift." Phase II adds an additional 3% increase to the entire team's flame resistance for 10 seconds, while Phase III also increases the entire team's energy levels by one stage. When an adventurer's energy level reaches level five, they will become energized, and their next attack or recovery skill will be upgraded. At this point, using any applicable skill will reset that adventurer's energy level to zero.100 Might
Lvl 2Increases the entire team's defense by 20% for 15 seconds, and activates "Skill Shift." Phase II adds an additional 3% increase to the entire team's flame resistance for 10 seconds, while Phase III also increases the entire team's energy levels by one stage. When an adventurer's energy level reaches level five, they will become energized, and their next attack or recovery skill will be upgraded. At this point, using any applicable skill will reset that adventurer's energy level to zero.200 Might
Lvl 3Increases the entire team's defense by 25% for 15 seconds, and activates "Skill Shift." Phase II adds an additional 3% increase to the entire team's flame resistance for 10 seconds, while Phase III also increases the entire team's energy levels by one stage. When an adventurer's energy level reaches level five, they will become energized, and their next attack or recovery skill will be upgraded. At this point, using any applicable skill will reset that adventurer's energy level to zero.300 Might
Skill 2
pipple-luuPipple-luu
Lvl 1Increases the entire team's energy levels by two stages. When an adventurer's energy level reaches level five, they will become energized, and their next attack or recovery skill will be upgraded. At this point, using any applicable skill will reset that adventurer's energy level to zero.100 Might
Lvl 2Increases the entire team's energy levels by two stages. When an adventurer's energy level reaches level five, they will become energized, and their next attack or recovery skill will be upgraded. At this point, using any applicable skill will reset that adventurer's energy level to zero.200 Might

Abilities

Ability 1
standard-attack-damageStandard Attack Damage100 Might
Increases the power of standard attacks.
standard-attack-damageStandard Attack Damage100 Might
Increases the power of standard attacks.
Ability 2
burn-resBurn Res +50%60 Might
Reduce susceptibility to burning by 50%.
burn-resBurn Res +100%100 Might
Reduce susceptibility to burning by 100%.
Ability 3
energy-strength-critical-rateEnergy = Strength & Critical Rate VII100 Might
Increases the user's strength and critical rate as their
energy level increases. The maximum bonus, given
when the user is energized, is strength +40% and
critical rate +15%.

Co-Abilities

skill-damageSkill Damage +5%110 Might
Increases attack skill damage by +5%. Benefits your whole team.
Increases attack skill damage by +6%. Benefits your whole team.
Increases attack skill damage by +8%. Benefits your whole team.
Increases attack skill damage by +11%. Benefits your whole team.
Increases attack skill damage by +15%. Benefits your whole team.

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