Character Introduction
An apostle of the northern Ilian Church. The youngest of the group, she feels impatience over her abilities, which are inferior to the other members'. Though usually a stickler for propriety, she displays her boisterous side in battle.
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Obtained as a 5 stars |
Character Stats
MAX HP 766 | ||
MAX STR 493 | ||
Mana Circle | Bonus HP | Bonus ATK |
Circle 1 | 53 | 34 |
Circle 2 | 62 | 40 |
Circle 3 | 73 | 47 |
Circle 4 | 62 | 40 |
Circle 5 | 31 | 20 |
Completion Bonus | 26 | 18 |
Total Bonus | 307 | 199 |
Skills
Skill 1 | ||
![]() | Sanctus Arrow | |
Lvl 1 | Deals water damage to enemies in a line, and inflicts frostbite - dealing water damage every 2.9 seconds for 21 seconds - with 100% chance. | 100 Might |
Lvl 2 | Deals water damage to enemies in a line, and inflicts frostbite - dealing water damage every 2.9 seconds for 21 seconds - with 110% chance. | 200 Might |
Lvl 3 | Deals water damage to enemies in a line, and inflicts frostbite - dealing water damage every 2.9 seconds for 21 seconds - with 120% chance. | 300 Might |
Skill 2 | ||
![]() | Soul Benediction | |
Lvl 1 | Grants the user the "Gabriel's Blessing" effect for 20 seconds. During Gabriel's Blessing, the user's strength is increased by 20%, their defense is increased by 20%, and damage less than 15% of the user's maximum HP is nullified. These effects do not stack, and are lost upon being attacked. | 100 Might |
Lvl 2 | Grants the user the "Gabriel's Blessing" effect for 20 seconds. During Gabriel's Blessing, the user's strength is increased by 15%, their defense is increased by 15%, and damage less than 10% of the user's maximum HP is nullified. These effects do not stack, and are lost upon being attacked. | 200 Might |
Abilities
Ability 1 | ||
![]() | Gabriel's Covenant I | 80 Might |
Inflicts the "Locked Sigil" debuff on the user at the start of quests for 300 seconds, and grants the user a unique force strike with two increasingly powerful charge levels. Movement is possible while charging, but the user will move more slowly. Once their force strike is fully charged, it will deal extra damage to frostbitten foes and reduce Locked Sigil's remaining time by 9 seconds if it connects. The Locked Sigil debuff cannot be removed by shapeshifting or incapacitation. When the Locked Sigil effect wears off, the user will be granted the "Sigil Released" effect instead, allowing the user to perform special attacks that restore 5% of the damage inflicted as HP to the user and have a 40% chance to increase the user's energy level by one stage. This special attack is activated by tapping the screen at the end of a standard attack combo. This recovery caps at 7% of their maximum HP. By tapping the screen again during one of these attacks, the user can immediately perform another. | ||
![]() | Gabriel's Covenant II | 100 Might |
Inflicts the "Locked Sigil" debuff on the user at the start of quests for 300 seconds, and grants the user a unique force strike with two increasingly powerful charge levels. Movement is possible while charging, but the user will move more slowly. Once their force strike is fully charged, it will deal extra damage to frostbitten foes and reduce Locked Sigil's remaining time by 13 seconds if it connects. The Locked Sigil debuff cannot be removed by shapeshifting or incapacitation. When the Locked Sigil effect wears off, the user will be granted the "Sigil Released" effect instead, allowing the user to perform special attacks that restore 5% of the damage inflicted as HP to the user and have a 40% chance to increase the user's energy level by one stage. This special attack is activated by tapping the screen at the end of a standard attack combo. This recovery caps at 7% of their maximum HP. By tapping the screen again during one of these attacks, the user can immediately perform another. | ||
Ability 2 | ||
![]() | Burn Res +50% | 60 Might |
Reduce susceptibility to burning by 50%. | ||
![]() | Burn Res +100% | 100 Might |
Reduce susceptibility to burning by 100%. | ||
Ability 3 | ||
![]() | HP 70 = Attack Rate +10% | 80 Might |
Increases attack rate by 10% when HP is 70% or above. | ||
![]() | HP 70 = Attack Rate +20% | 100 Might |
Increases attack rate by 20% when HP is 70% or above. |
Co-Abilities
![]() | Skill Haste +8% | 170 Might |
Increases skill gauge fill rate by 8%. Benefits your whole team. | ||
Increases skill gauge fill rate by 9%. Benefits your whole team. | ||
Increases skill gauge fill rate by 11%. Benefits your whole team. | ||
Increases skill gauge fill rate by 12%. Benefits your whole team. | ||
Increases skill gauge fill rate by 15%. Benefits your whole team. |
Co-Ability Chain
![]() | (Water) HP 80 = Flame Res +1% | None |
If a team member is attuned to Water: reduces flame damage taken by them by 1% when their HP is 80% or above. Benefits your whole team. | ||
If a team member is attuned to Water: reduces flame damage taken by them by 2% when their HP is 80% or above. Benefits your whole team. | ||
If a team member is attuned to Water: reduces flame damage taken by them by 3% when their HP is 80% or above. Benefits your whole team. | ||
If a team member is attuned to Water: reduces flame damage taken by them by 4% when their HP is 80% or above. Benefits your whole team. | ||
If a team member is attuned to Water: reduces flame damage taken by them by 6% when their HP is 80% or above. Benefits your whole team. |
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