Pinon

Character Introduction

An apostle of the northern Ilian Church. The youngest of the group, she feels impatience over her abilities, which are inferior to the other members'. Though usually a stickler for propriety, she displays her boisterous side in battle.

pinon
waterbowattack
Obtained as a 5 stars

Character Stats

MAX HP  766
MAX STR  493
Mana CircleBonus HPBonus ATK
Circle 15334
Circle 26240
Circle 37347
Circle 46240
Circle 53120
Completion Bonus2618
Total Bonus307199

Skills

Skill 1
sanctus-arrowSanctus Arrow
Lvl 1Deals water damage to enemies in a line, and inflicts frostbite - dealing water damage every 2.9 seconds for 21 seconds - with 100% chance.100 Might
Lvl 2Deals water damage to enemies in a line, and inflicts frostbite - dealing water damage every 2.9 seconds for 21 seconds - with 110% chance.200 Might
Lvl 3Deals water damage to enemies in a line, and inflicts frostbite - dealing water damage every 2.9 seconds for 21 seconds - with 120% chance.300 Might
Skill 2
soul-benedictionSoul Benediction
Lvl 1Grants the user the "Gabriel's Blessing" effect for 20 seconds. During Gabriel's Blessing, the user's strength is increased by 20%, their defense is increased by 20%, and damage less than 15% of the user's maximum HP is nullified. These effects do not stack, and are lost upon being attacked.100 Might
Lvl 2Grants the user the "Gabriel's Blessing" effect for 20 seconds. During Gabriel's Blessing, the user's strength is increased by 15%, their defense is increased by 15%, and damage less than 10% of the user's maximum HP is nullified. These effects do not stack, and are lost upon being attacked.200 Might

Abilities

Ability 1
gabriels-convenantGabriel's Covenant I80 Might
Inflicts the "Locked Sigil" debuff on the user at the start of quests for 300 seconds, and grants the user a unique force strike with two increasingly powerful charge levels. Movement is possible while charging, but the user will move more slowly. Once their force strike is fully charged, it will deal extra damage to frostbitten foes and reduce Locked Sigil's remaining time by 9 seconds if it connects. The Locked Sigil debuff cannot be removed by shapeshifting or incapacitation. When the Locked Sigil effect wears off, the user will be granted the "Sigil Released" effect instead, allowing the user to perform special attacks that restore 5% of the damage inflicted as HP to the user and have a 40% chance to increase the user's energy level by one stage. This special attack is activated by tapping the screen at the end of a standard attack combo. This recovery caps at 7% of their maximum HP. By tapping the screen again during one of these attacks, the user can immediately perform another.
gabriels-convenantGabriel's Covenant II100 Might
Inflicts the "Locked Sigil" debuff on the user at the start of quests for 300 seconds, and grants the user a unique force strike with two increasingly powerful charge levels. Movement is possible while charging, but the user will move more slowly. Once their force strike is fully charged, it will deal extra damage to frostbitten foes and reduce Locked Sigil's remaining time by 13 seconds if it connects. The Locked Sigil debuff cannot be removed by shapeshifting or incapacitation. When the Locked Sigil effect wears off, the user will be granted the "Sigil Released" effect instead, allowing the user to perform special attacks that restore 5% of the damage inflicted as HP to the user and have a 40% chance to increase the user's energy level by one stage. This special attack is activated by tapping the screen at the end of a standard attack combo. This recovery caps at 7% of their maximum HP. By tapping the screen again during one of these attacks, the user can immediately perform another.
Ability 2
burn-resBurn Res +50%60 Might
Reduce susceptibility to burning by 50%.
burn-resBurn Res +100%100 Might
Reduce susceptibility to burning by 100%.
Ability 3
hp-attack-rateHP 70 = Attack Rate +10%80 Might
Increases attack rate by 10% when HP is 70% or above.
hp-attack-rateHP 70 = Attack Rate +20%100 Might
Increases attack rate by 20% when HP is 70% or above.

Co-Abilities

skill-hasteSkill Haste +8%170 Might
Increases skill gauge fill rate by 8%. Benefits your whole team.
Increases skill gauge fill rate by 9%. Benefits your whole team.
Increases skill gauge fill rate by 11%. Benefits your whole team.
Increases skill gauge fill rate by 12%. Benefits your whole team.
Increases skill gauge fill rate by 15%. Benefits your whole team.

Co-Ability Chain

flame-res(Water) HP 80 = Flame Res +1%None
If a team member is attuned to Water: reduces flame damage taken by them by 1% when their HP is 80% or above. Benefits your whole team.
If a team member is attuned to Water: reduces flame damage taken by them by 2% when their HP is 80% or above. Benefits your whole team.
If a team member is attuned to Water: reduces flame damage taken by them by 3% when their HP is 80% or above. Benefits your whole team.
If a team member is attuned to Water: reduces flame damage taken by them by 4% when their HP is 80% or above. Benefits your whole team.
If a team member is attuned to Water: reduces flame damage taken by them by 6% when their HP is 80% or above. Benefits your whole team.
Catherine

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