Table of Contents
Character Introduction
A rokkan blacksmith passionate about her craft. Inside her workshop in a human town, she plied her trade alone, but her contact with the blacksmith sisters and others has helped her to reach new heights as a smith.
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Obtained as a 5 stars |
Character Stats
MAX HP 745 | ||
MAX STR 516 | ||
Mana Circle | Bonus HP | Bonus ATK |
Circle 1 | 52 | 36 |
Circle 2 | 60 | 42 |
Circle 3 | 71 | 49 |
Circle 4 | 60 | 42 |
Circle 5 | 30 | 21 |
Completion Bonus | 26 | 18 |
Total Bonus | 299 | 208 |
Skills
Skill 1 | ||
![]() | Smithy Spin | |
Lvl 1 | Deals water damage to enemies directly ahead, and inflicts frostbite. | 100 Might |
Lvl 2 | Deals water damage to enemies directly ahead, and inflicts frostbite. | 200 Might |
Lvl 3 | Deals water damage to enemies directly ahead, and inflicts frostbite. | 300 Might |
Skill 2 | ||
![]() | Smithy Arm: Forge Mode | |
Lvl 1 | Increases the entire team's strength by 15% for 15 seconds, and their critical rate by 8% for 15 seconds. If this skill is used when the user is in high power mode, a variant called Smithy Arm: Power Mode will be used instead. | 100 Might |
Lvl 2 | Increases the entire team's strength by 15% for 15 seconds, and their critical rate by 10% for 15 seconds. If this skill is used when the user is in high power mode, a variant called Smithy Arm: Power Mode will be used instead. | 200 Might |
Abilities
Ability 1 | ||
![]() | Frostbitten Punisher +25% | 80 Might |
Increases damage to frostbitten enemies by 25%. | ||
![]() | Frostbitten Punisher +30% | 100 Might |
Increases damage to frostbitten enemies by 30%. | ||
Ability 2 | ||
![]() | Burn Res +50% | 60 Might |
Reduce susceptibility to burning by 50%. | ||
![]() | Burn Res +100% | 100 Might |
Reduce susceptibility to burning by 100%. | ||
Ability 3 | ||
![]() | HP 70 = Skill Damage +30% | 80 Might |
Increases attack skill damage by 30% when HP is 70% or above. | ||
![]() | HP 70 = Skill Damage +35% | 100 Might |
Increases attack skill damage by 35% when HP is 70% or above. |
Co-Abilities
![]() | Defense +9% | 170 Might |
Increases defense by 9%. Benefits your whole team. | ||
Increases defense by 10%. Benefits your whole team. | ||
Increases defense by 11%. Benefits your whole team. | ||
Increases defense by 12%. Benefits your whole team. | ||
Increases defense by 15%. Benefits your whole team. |
![]() | (Water) Frostbite = User Strength +6% | 0 Might |
If a team member is attuned to Water: increases their strength by 6% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. | ||
If a team member is attuned to Water: increases their strength by 7% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. | ||
If a team member is attuned to Water: increases their strength by 8% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. | ||
If a team member is attuned to Water: increases their strength by 9% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. | ||
If a team member is attuned to Water: increases their strength by 13% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
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