Natalie
Character Introduction
A traveling festival planner who aids Yaten as a capable and hard-working apprentice. Her rough manner of speech betrays a kind, big-sister persona.
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Obtained as a 5 stars |
Character Stats
MAX HP 739 | ||
MAX STR 521 | ||
Mana Circle | Bonus HP | Bonus ATK |
Circle 1 | 51 | 36 |
Circle 2 | 60 | 42 |
Circle 3 | 71 | 50 |
Circle 4 | 60 | 42 |
Circle 5 | 30 | 21 |
Completion Bonus | 25 | 18 |
Total Bonus | 297 | 209 |
Skills
Skill 1 | ||
![]() | Defiant Dance | |
Lvl 1 | Deals shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases. When an adventurer's energy level reaches level five, they will become energized, and their next attack or recovery skill will be upgraded. At this point, using any applicable skill will reset that adventurer's energy level to zero. | 100 Might |
Lvl 2 | Deals shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases. When an adventurer's energy level reaches level five, they will become energized, and their next attack or recovery skill will be upgraded. At this point, using any applicable skill will reset that adventurer's energy level to zero. | 200 Might |
Lvl 3 | Deals shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases. When an adventurer's energy level reaches level five, they will become energized, and their next attack or recovery skill will be upgraded. At this point, using any applicable skill will reset that adventurer's energy level to zero. | 300 Might |
Skill 2 | ||
![]() | Clean Slate | |
Lvl 1 | Removes all debuffs from the user. If the user's HP is below 30% of max HP when using this skill, increases the user's strength by 10% for 10 seconds. If the user's HP is above or equal to 30% of max HP, reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 70% of the user's maximum HP. Divergent shields can stack with ordinary shields. | 100 Might |
Lvl 2 | Removes all debuffs from the user. If the user's HP is below 30% of max HP when using this skill, increases the user's strength by 15% for 10 seconds. If the user's HP is above or equal to 30% of max HP, reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 80% of the user's maximum HP. Divergent shields can stack with ordinary shields. | 200 Might |
Abilities
Ability 1 | ||
![]() | Extra Energy II | 80 Might |
Grants a 50% chance that a user's energy level will increase by an additional stage upon being increased. | ||
![]() | Extra Energy III | 100 Might |
Grants an 80% chance that a user's energy level will increase by an additional stage upon being increased. | ||
Ability 2 | ||
![]() | Paralysis Res +50% | 60 Might |
Reduce susceptibility to paralysis by 50%. | ||
![]() | Paralysis Res +100% | 100 Might |
Reduce susceptibility to paralysis by 100%. | ||
Ability 3 | ||
![]() | HP Below 30% = Strength & Attack Rate II | 80 Might |
Increases strength by 15% and attack rate by 10% when HP is 30% or below. | ||
![]() | HP Below 30% = Strength & Attack Rate III | 100 Might |
Increases strength by 20% and attack rate by 10% when HP is 30% or below. |
Co-Abilities
![]() | Strength +5% | 170 Might |
Increases strength by 5%. Benefits your whole team. | ||
Increases strength by 6%. Benefits your whole team. | ||
Increases strength by 7%. Benefits your whole team. | ||
Increases strength by 8%. Benefits your whole team. | ||
Increases strength by 10%. Benefits your whole team. |
Lists |
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Beginner Guides |
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