Vixel
Character Introduction
An up-and-coming conductor who graduated from a noted choir and now travels the land leading various orchestras. He is mature and tolerant, deeply passionate when it comes to music, and quite proud of his body of work.
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Obtained as a 4 stars |
Character Stats
MAX HP 786 | Rank: 20 / 101 | |
MAX STR 452 | Rank: 59 / 101 | |
Mana Circle | Bonus HP | Bonus ATK |
Circle 1 | 55 | 31 |
Circle 2 | 63 | 36 |
Circle 3 | 75 | 43 |
Circle 4 | 63 | 36 |
Circle 5 | 31 | 29 |
Completion Bonus | 18 | 18 |
Total Bonus | 316 | 182 |
Skills
Skill 1 | ||
![]() | Spirited Song | |
Lvl 1 | Restores HP to all teammates and continues healing over the next 15 seconds. | 100 Might |
Lvl 2 | Restores HP to all teammates and continues healing over the next 15 seconds. | 200 Might |
Lvl 3 | Restores HP to all teammates and continues healing over the next 15 seconds. | 300 Might |
Skill 2 | ||
![]() | Agitato Assault | |
Lvl 1 | Increases the potency of the entire team's recovery skills by 5% for 10 seconds; and increases their energy levels by one stage. When an adventure's energy level reaches level five; they will become energized; and their next attack or adventure's energy level to zero. | 100 Might |
Lvl 2 | Increases the potency of the entire team's recovery skills by 10% for 10 seconds; and increases their energy levels by one stage. When an adventure's energy level reaches level five; they will become energized; and their next attack or adventure's energy level to zero. | 200 Might |
Abilities
Ability 1 | ||
![]() | Full HP = Healing +13% | 60 Might |
Increases the potency of recovery skills by 13% when HP is full. | ||
![]() | Full HP = Healing +15% | 80 Might |
Increases the potency of recovery skills by 13% when HP is full. | ||
Ability 2 | ||
![]() | Sleep Res +50% | 60 Might |
Reduce susceptibility to sleep by 50%. | ||
![]() | Sleep Res +100% | 100 Might |
Reduce susceptibility to sleep by 100%. | ||
Ability 3 | ||
![]() | Skill Prep +50% | 60 Might |
Fills 50% of skill gauges at the start of quests. |
Co-Abilities
![]() | Recovery Potency +6% | 110 Might |
Increases the potency of recovery skills by Recovery Potency +6%. Benefits your whole team. | ||
Increases the potency of recovery skills by Recovery Potency +8%. Benefits your whole team. | ||
Increases the potency of recovery skills by Recovery Potency +10%. Benefits your whole team. | ||
Increases the potency of recovery skills by Recovery Potency +12%. Benefits your whole team. | ||
Increases the potency of recovery skills by Recovery Potency +14%. Benefits your whole team. |
Lists |
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Beginner Guides |
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