Radiant Xuan Zang

Character Introduction

A Qilin sealer who uses the power of the relic, Xihe, to manipulate light. Her kindness drove her to break the Sealer code and take an active role in the world at large. Her recent worry is her inability to let go of her pupil.

radiant-xuan-zang
lightwandsupport
Obtained as a 5 stars

Character Stats

MAX HP  791
MAX STR  485
Mana CircleBonus HPBonus ATK
Circle 15534
Circle 26439
Circle 37646
Circle 46439
Circle 53219
Completion Bonus2618
Total Bonus317195

Skills

Skill 1
surging-lightSurging Light
Lvl 1Deals light damage to enemies in a line, reduces their strength by 6% for 10 seconds, and inflicts paralysis. If this skill is used after the user's charge gauge has filled, a variant called Brightflash will be used instead. Brightflash deals light damage to enemies in a line, and reduces their strength by 15% for 10 seconds. Paralyzed foes take extra damage.100 Might
Lvl 2Deals light damage to enemies in a line, reduces their strength by 8% for 10 seconds, and inflicts paralysis. If this skill is used after the user's charge gauge has filled, a variant called Brightflash will be used instead. Brightflash deals light damage to enemies in a line, and reduces their strength by 20% for 10 seconds. Paralyzed foes take extra damage.200 Might
Lvl 3Deals light damage to enemies in a line, reduces their strength by 10% for 10 seconds, and inflicts paralysis. If this skill is used after the user's charge gauge has filled, a variant called Brightflash will be used instead. Brightflash deals light damage to enemies in a line, and reduces their strength by 25% for 10 seconds. Paralyzed foes take extra damage.300 Might
Skill 2
coalescent-lightCoalescent Light
Lvl 1Partially fills the user's charge gauge, and adds 15% to the user and nearby teammates' shadow resistance for 10 seconds. This shadow resistance increase will not stack. If this skill is used after the user's charge gauge has filled, a variant called Lightstream will be used instead. Lightstream increases the strength of the user and nearby allies by 15% for 15 seconds. In addition, Lightstream adds 30% to the user and nearby teammates' shadow resistance, and inspires the entire team. This shadow resistance increase will not stack.100 Might
Lvl 2Partially fills the user's charge gauge, and adds 20% to the user and nearby teammates' shadow resistance for 10 seconds. This shadow resistance increase will not stack. If this skill is used after the user's charge gauge has filled, a variant called Lightstream will be used instead. Lightstream increases the strength of the user and nearby allies by 20% for 15 seconds. In addition, Lightstream adds 40% to the user and nearby teammates' shadow resistance, and inspires the entire team. This shadow resistance increase will not stack.200 Might

Abilities

Ability 1
xihes-radianceXihe's Radiance I80 Might
Fills 75% of skill gauges at the start of quests, and grants the user a charge gauge. The charge gauge fills when Coalescent Light is used, and the amount the charge gauge fills increases based on the number of team members in Coalescent Light's area of effect when it is used. When the gauge is completely filled, Surging Light, Coalescent Light, and the user's force strike will each be upgraded once. These upgrades will not stack, and will be consumed on use. The upgraded force strike will lower foes' paralysis resistance. This resistance reduction effect will not stack.
xihes-radianceXihe's Radiance II100 Might
Fills 100% of skill gauges at the start of quests, and grants the user a charge gauge. The charge gauge fills when Coalescent Light is used, and the amount the charge gauge fills increases based on the number of team members in Coalescent Light's area of effect when it is used. When the gauge is completely filled, Surging Light, Coalescent Light, and the user's force strike will each be upgraded once. These upgrades will not stack, and will be consumed on use. The upgraded force strike will lower foes' paralysis resistance. This resistance reduction effect will not stack.
Ability 2
poison-resPoison Res +50%60 Might
Reduces susceptibility to poison by 50%.
poison-resPoison Res +100%100 Might
Reduces susceptibility to poison by 100%.
Ability 3
debuff-skill-timeDebuff Skill Time +15%80 Might
Increases the duration of bleeding and debuff skills that reduce strength and defense by 15%.
debuff-skill-timeDebuff Skill Time +20%100 Might
Increases the duration of bleeding and debuff skills that reduce strength and defense by 20%.

Co-Abilities

skill-damageSkill Damage +8%170 Might
Increases attack skill damage by 8%. Benefits your whole team.
Increases attack skill damage by 9%. Benefits your whole team.
Increases attack skill damage by 11%. Benefits your whole team.
Increases attack skill damage by 12%. Benefits your whole team.
Increases attack skill damage by 15%. Benefits your whole team.

 

shadow-res(Light) HP 80% = Shadow Res +1%None
If a team member is attuned to (Light): reduces shadow damage taken by them by 1% when their HP is 80% or above. Benefits your whole team.
If a team member is attuned to (Light): reduces shadow damage taken by them by 2% when their HP is 80% or above. Benefits your whole team.
If a team member is attuned to (Light): reduces shadow damage taken by them by 3% when their HP is 80% or above. Benefits your whole team.
If a team member is attuned to (Light): reduces shadow damage taken by them by 4% when their HP is 80% or above. Benefits your whole team.
If a team member is attuned to (Light): reduces shadow damage taken by them by 6% when their HP is 80% or above. Benefits your whole team.

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