Mitsuhide

Character Introduction

The head of the Mouse Clan, one of the Twelve Wyrmclans who govern Hinomoto. She loves to sleep and hates most other forms of effort, and if there isn't an opportunity for a nap, she's happy to make one herself. Now go get some shut-eye.

mitsuhide
lightdaggerattack
Obtained as a 5 stars

Character Stats

MAX HP  763
MAX STR  497
Mana CircleBonus HPBonus ATK
Circle 15334
Circle 26240
Circle 37347
Circle 46240
Circle 53120
Completion Bonus2619
Total Bonus307200

Skills

Skill 1
mouses-revengeMouse's Revenge
Lvl 1Deals light damage to the target and nearby enemies, and inflicts paralysis.100 Might
Lvl 2Deals light damage to the target and nearby enemies, and inflicts paralysis.200 Might
Lvl 3Deals light damage to the target and nearby enemies, and inflicts paralysis.300 Might
Skill 2
calamity-dropCalamity Drop
Lvl 1Deals light damage to the target and nearby enemies, increases the user's attack rate by 10% for 10 seconds, and deals additional damage relative to the combo count when the skill is used. The maximum bonus damage is given when at 30 hits or higher.100 Might
Lvl 2Deals light damage to the target and nearby enemies, increases the user's attack rate by 10% for 10 seconds, and deals additional damage relative to the combo count when the skill is used. The maximum bonus damage is given when at 30 hits or higher.200 Might

Abilities

Ability 1
flurry-strengthFlurry Strength +15%80 Might
Increases strength by 15% when the combo count is 15 or higher.
flurry-strengthFlurry Strength +20%100 Might
Increases strength by 20% when the combo count is 15 or higher.
Ability 2
curse-resCurse Res +50%60 Might
Reduces susceptibility to curses by 50%.
curse-resCurse Res +100%100 Might
Reduces susceptibility to curses by 100%.
Ability 3
paralyzed-punisherParalyzed Punisher +25%80 Might
Increases damage to paralyzed enemies by 25%.
paralyzed-punisherParalyzed Punisher +30%100 Might
Increases damage to paralyzed enemies by 30%.

Co-Abilities

critical-rateCritical Rate +5%170 Might
Increases critical rate by 5%. Benefits your whole team.
Increases critical rate by 6%. Benefits your whole team.
Increases critical rate by 7%. Benefits your whole team.
Increases critical rate by 8%. Benefits your whole team.
Increases critical rate by 10%. Benefits your whole team.

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