Character Introduction
An alchemist of unparalleled talents, so much so that she was successfully able to create the legendary omega key. After the death of her parents, she was raised by a faerie. She yearns to be free, but the world is greedy for her talents.
![]() | ||
![]() | Manacaster | ![]() |
Obtained as a 5 stars |
Character Stats
MAX HP 758 | ||
MAX STR 502 | ||
Mana Circle | Bonus HP | Bonus ATK |
Circle 1 | 53 | 35 |
Circle 2 | 61 | 40 |
Circle 3 | 72 | 48 |
Circle 4 | 61 | 40 |
Circle 5 | 30 | 20 |
Completion Bonus | 27 | 19 |
Total Bonus | 304 | 202 |
Skills
![]() | Drive Buster | |
Lvl 1 | Deals light damage to multiple targets, and inflicts Flashburn. | 100 Might |
Lvl 2 | Deals light damage to multiple targets, and inflicts Flashburn. | 200 Might |
Lvl 3 | Deals light damage to multiple targets, and inflicts Flashburn. | 300 Might |
Skill 2 | ||
![]() | Alchemic Enhancement | |
Lvl 1 | This skill can only be used when the user's alchemy gauge has one or more charges. Grants the user an alchemic cartridge for each charge of the alchemy gauge. These cartridges last for 20 seconds. | 100 Might |
Lvl 2 | This skill can only be used when the user's alchemy gauge has one or more charges. Grants the user an alchemic cartridge for each charge of the alchemy gauge. These cartridges last for 20 seconds. | 200 Might |
Abilities
Ability 1 | ||
![]() | Enigma I | 80 Might |
Dodging will deal 7 hits of 9%light damage to nearby enemies. | ||
![]() | Enigma II | 100 Might |
Dodging will deal 7 hits of 10%light damage to nearby enemies. | ||
Ability 2 | ||
![]() | Epiphany +50% | 80 Might |
Reduces susceptibility to poison and curses by 50%. | ||
![]() | Epiphany +100% | 100 Might |
Reduces susceptibility to poison and curses by 100%. | ||
Ability 3 | ||
![]() | Critical Output I | 80 Might |
Increases Ilia's critical rate by 20% for 15 seconds when an alchemic cartridge is consumed by any means other than depletion of time. | ||
![]() | Critical Output II | 100 Might |
Increases Ilia's critical rate by 30% for 15 seconds when an alchemic cartridge is consumed by any means other than depletion of time. |
Co-Abilities
![]() | Gauge Accelerator +12% | 170 Might |
Speeds the rate the mode gauge decreases by 12%. Benefits your whole team. | ||
Speeds the rate the mode gauge decreases by 14%. Benefits your whole team. | ||
Speeds the rate the mode gauge decreases by 16%. Benefits your whole team. | ||
Speeds the rate the mode gauge decreases by 18%. Benefits your whole team. | ||
Speeds the rate the mode gauge decreases by 20%. Benefits your whole team. |
Co-Abilities Chain
![]() | (Light) Above 10 Hits = Shadow Res +5% | None |
If a team member is attuned to Light: reduces shadow damage taken by them 5% when the combo count is 10 or higher. Benefits your whole team. | ||
If a team member is attuned to Light: reduces shadow damage taken by them 6% when the combo count is 10 or higher. Benefits your whole team. | ||
If a team member is attuned to Light: reduces shadow damage taken by them 7% when the combo count is 10 or higher. Benefits your whole team. | ||
If a team member is attuned to Light: reduces shadow damage taken by them 8% when the combo count is 10 or higher. Benefits your whole team. | ||
If a team member is attuned to Light: reduces shadow damage taken by them 10% when the combo count is 10 or higher. Benefits your whole team. |
Comment