Table of Contents
Character Introduction
Vanessa the hunter, clad in a set of Kirin gear. She and her adorable Felyne companion venture through streams, woodlands, and volcanoes in search of prey. And as a bonus, she's picked up some fine new lance skills from Elisanne!
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Obtained as a 5 stars |
Character Stats
MAX HP 754 | ||
MAX STR 507 | ||
Mana Circle | Bonus HP | Bonus ATK |
Circle 1 | 53 | 35 |
Circle 2 | 61 | 41 |
Circle 3 | 72 | 48 |
Circle 4 | 61 | 41 |
Circle 5 | 30 | 20 |
Completion Bonus | 25 | 18 |
Total Bonus | 302 | 203 |
Skills
Skill 1 | ||
![]() | Corkscrew Jab | |
Lvl 1 | Deals light damage to enemies directly ahead, and inflicts paralysis. | 100 Might |
Lvl 2 | Deals light damage to enemies directly ahead, and inflicts paralysis. | 200 Might |
Lvl 3 | Deals light damage to enemies directly ahead, and inflicts paralysis. | 300 Might |
Skill 2 | ||
![]() | Enraged Guard | |
Lvl 1 | Activates "Enraged Guard" for 3 seconds. Upon using this skill, the user will also be granted immunity to knockback for 3 seconds, and take 70% less damage from the first hit they take in those 3 seconds. If the user takes damage during Enraged Guard, their strength will be increased by 25% for 60 seconds. At this point, Enraged Guard will be removed. None of these effects will stack, and this skill will not provide a damage immunity window. | 100 Might |
Lvl 2 | Activates "Enraged Guard" for 3 seconds. Upon using this skill, the user will also be granted immunity to knockback for 3 seconds, and take 70% less damage from the first hit they take in those 3 seconds. If the user takes damage during Enraged Guard, their strength will be increased by 30% for 90 seconds. At this point, Enraged Guard will be removed. None of these effects will stack, and this skill will not provide a damage immunity window. | 200 Might |
Abilities
Ability 1 | ||
![]() | Lance Expertise +1 | 80 Might |
Grants the user a unique force strike, and increases force strike damage by 20%. Their force strike has two charge levels. After the first level is charged, damage taken from enemy attacks will be reduced and the user will initiate a counterattack when damaged by certain enemy attacks. Once their force strike is fully charged, it will reduce enemy defense by 5% for 15 seconds. This debuff will not stack. | ||
![]() | Lance Expertise +2 | 100 Might |
Grants the user a unique force strike, and increases force strike damage by 30%. Their force strike has two charge levels. After the first level is charged, damage taken from enemy attacks will be reduced and the user will initiate a counterattack when damaged by certain enemy attacks. Once their force strike is fully charged, it will reduce enemy defense by 5% for 15 seconds. This debuff will not stack. | ||
Ability 2 | ||
![]() | Curse Res +50% | 60 Might |
Reduces susceptibility to curses by 50%. | ||
![]() | Curse Res +100% | 100 Might |
Reduces susceptibility to curses by 100%. | ||
Ability 3 | ||
![]() | Reduced Defense Devastator +15% | 80 Might |
Increases critical rate by 15% against enemies with reduced defense. | ||
![]() | Reduced Defense Devastator +20% | 100 Might |
Increases critical rate by 20% against enemies with reduced defense. |
Co-Abilities
![]() | HP +9% | 170 Might |
Increases HP by 9%. Benefits your whole team. | ||
Increases HP by 10%. Benefits your whole team. | ||
Increases HP by 12%. Benefits your whole team. | ||
Increases HP by 13%. Benefits your whole team. | ||
Increases HP by 15%. Benefits your whole team. |
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