Table of Contents
Character Introduction
The seventh heir of Alberia, with fresh resolve to fight on for Alberius's will. His kindness and bravery have attracted many allies to his side, and he will turn these bonds into strength that surpass all legend.
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Obtained as a 5 stars |
Character Stats
MAX HP 758 | ||
MAX STR 502 | ||
Mana Circle | Bonus HP | Bonus ATK |
Circle 1 | 53 | 35 |
Circle 2 | 61 | 40 |
Circle 3 | 72 | 48 |
Circle 4 | 61 | 40 |
Circle 5 | 30 | 20 |
Completion Bonus | 27 | 19 |
Total Bonus | 304 | 202 |
Skills
Skill 1 | ||
![]() | Rising Circlet | |
Lvl 1 | Deals light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 10%. | 100 Might |
Lvl 2 | Deals light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 15%. | 200 Might |
Lvl 3 | Deals light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 20%. | 300 Might |
Skill 2 | ||
![]() | Exalted Glory | |
Lvl 1 | Deals light damage to enemies directly ahead, inflicts paralysis, increases the entire team's strength and defense by 10% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 15% of the user's maximum HP. This does not stack with any other shields. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. | 100 Might |
Lvl 2 | Deals light damage to enemies directly ahead, inflicts paralysis, increases the entire team's strength and defense by 15% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. | 200 Might |
Abilities
Ability 1 | ||
![]() | Dragonlight's Resolve I | 80 Might |
Reduces dragon gauge depletion over time by 20%, and increases attack rate when shapeshifted by 10%. | ||
![]() | Dragonlight's Resolve II | 100 Might |
Reduces dragon gauge depletion over time by 30%, and increases attack rate when shapeshifted by 10%. | ||
Ability 2 | ||
![]() | Sacred Shield I | 80 Might |
Reduces susceptibility to poison and curses by 50%. | ||
![]() | Sacred Shield II | 100 Might |
Reduces susceptibility to poison and curses by 100%. | ||
Ability 3 | ||
![]() | Draconic Charge I | 80 Might |
Fills 25% of the user's dragon gauge when their HP drops to 30% (once per quest). | ||
![]() | Draconic Charge II | 100 Might |
Fills 50% of the user's dragon gauge when their HP drops to 30% (once per quest). |
Co-Abilities
![]() | Shapeshifting Boost IV | 170 Might |
When in dragon form, adds 6% to the damage modifier and extends shapeshift time by 10%. | ||
When in dragon form, adds 7% to the damage modifier and extends shapeshift time by 10%. | ||
When in dragon form, adds 8% to the damage modifier and extends shapeshift time by 15%. | ||
When in dragon form, adds 9% to the damage modifier and extends shapeshift time by 15%. | ||
When in dragon form, adds 10% to the damage modifier and extends shapeshift time by 20%. |
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