Table of Contents
Character Introduction
The eldest of the three blacksmith sisters, and the smithy's de facto owner. Responsible despite her laid-back nature, she imbues mana into the forge's finished weapons, smiling warmly all the while.
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Obtained as a 5 stars |
Character Stats
MAX HP 749 | ||
MAX STR 510 | ||
Mana Circle | Bonus HP | Bonus ATK |
Circle 1 | 57 | 33 |
Circle 2 | 66 | 38 |
Circle 3 | 78 | 45 |
Circle 4 | 66 | 38 |
Circle 5 | 33 | 19 |
Completion Bonus | 28 | 16 |
Total Bonus | 328 | 189 |
Skills
Skill 1 | ||
![]() | Roaring Furnace | |
Lvl 1 | Deals flame damage to enemies in a line, and inflicts burn. Activates "Skill Shift" if the attack connects. Phase II adds an additional 5% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies. | 100 Might |
Lvl 2 | Deals flame damage to enemies in a line, and inflicts burn. Activates "Skill Shift" if the attack connects. Phase II adds an additional 8% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies. | 200 Might |
Lvl 3 | Deals flame damage to enemies in a line, and inflicts burn. Activates "Skill Shift" if the attack connects. Phase II adds an additional 10% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies. | 300 Might |
Skill 2 | ||
![]() | Brazier Boost | |
Lvl 1 | Immediately readies the Roaring Furnace skill for use, and adds 30% to the modifier applied to critical damage for 20 seconds. | 100 Might |
Lvl 2 | Immediately readies the Roaring Furnace skill for use, and adds 50% to the modifier applied to critical damage for 20 seconds. | 200 Might |
Abilities
Ability 1 | ||
![]() | Primed Defense +10% | 80 Might |
Increases the defense of the adventurer you are currently controlling by 10% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds. | ||
![]() | Primed Defense +15% | 100 Might |
Increases the defense of the adventurer you are currently controlling by 15% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds. | ||
Ability 2 | ||
![]() | Sleep Res +50% | 60 Might |
Reduces susceptibility to sleep by 50%. | ||
![]() | Sleep Res +100% | 100 Might |
Reduces susceptibility to sleep by 100%. | ||
Ability 3 | ||
![]() | Healing Doublebuff III | 80 Might |
Grants an HP regen buff for 20 seconds each time a defense up buff is received. | ||
![]() | Healing Doublebuff IV | 100 Might |
Grants an HP regen buff for 20 seconds each time a defense up buff is received. |
Co-Abilities
![]() | Strength +5% | 170 Might |
Increases Strength by +5%. Benefits your whole team. | ||
Increases Strength by +6%. Benefits your whole team. | ||
Increases Strength by +7%. Benefits your whole team. | ||
Increases Strength by +8%. Benefits your whole team. | ||
Increases Strength by +10%. Benefits your whole team. |
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