Chapter 6: The Halidom's Crisis

The Halidom's Crisis | Dragalia Lost

The Halidom's Crisis is the sixth chapter of Dragalia Lost. It's contain a lot of story for player to know, and after you finish the chapter you will get 4 Star Dragon as a reward.

Chapter 6: The Halidom's Crisis

In this Chapter the primary element is wind meaning that flame have an advantage. Below is the details of the Chapter 6:

Chapter 6: 1. Sanctuary Environs

There are 6 levels in Sanctuary Environs : 2 story and 4 quest battle.
  • Chapter 6/1.1 In Low Spirits
    • Some months have passed since the other took Zethia's body and ascended the imperial throne.
  • Chapter 6/1.2 Watch for Falling Trees
    • Quest Battle Details
      • Suggestion Might : 4800 (Normal)
      • Victory : Eliminate a specific threat
      • Defeat : All team members fall in battle
      • Boss : Giant Mushroom
    • Quest Endeavor Details
      • 1. Don't allow any of your team to fall in battle
      • 2. Allow no more than 2 of your team to fall in battle
      • 3. Don't use any continues
  • Chapter 6/1.3 The Violet Mire
    • Quest Battle Details
      • Suggestion Might : 4800 (Normal)
      • Victory : Eliminate a specific threat
      • Defeat : All team members fall in battle
      • Boss : Snake Monster
    • Quest Endeavor Details
      • 1. Don't allow any of your team to fall in battle
      • 2. Allow no more than 2 of your team to fall in battle
      • 3. Don't use any continues
  • Chapter 6/1.4 Man of War
    • The Prince reels when Valyx questions his purpose, but the approach of a new wave of fiend's leaves his little time to contemplate.
  • Chapter 6/1.5 Night Meanderings
    • Quest Battle Details
      • Suggestion Might : 4850 (Normal)
      • Victory : Eliminate a specific threat
      • Defeat : All team members fall in battle
      • Boss : Giant Bull
    • Quest Endeavor Details
      • 1. Don't allow any of your team to fall in battle
      • 2. Allow no more than 2 of your team to fall in battle
      • 3. Don't use any continues
  • Chapter 6/1.6 Midnight Melee
    • Quest Battle Details
      • Suggestion Might : 4850 (Normal)
      • Victory : Eliminate a specific threat
      • Defeat : All team members fall in battle
      • Boss : Lizard Monster
    • Quest Endeavor Details
      • 1. Don't allow any of your team to fall in battle
      • 2. Allow no more than 2 of your team to fall in battle
      • 3. Don't use any continues

Chapter 6: 2. Road to Conflict

There are 6 levels in Road to Conflict : 2 story and 4 quest battle.
  • Chapter 6/2.1 What to Seek
    • Unwavering in his commitment to protect the people, the prince resolves to found a new kingdom.
  • Chapter 6/2.2 The Serpent's Gaze
    • Quest Battle Details
      • Suggestion Might : 4900 (Normal)
      • Victory : Eliminate a specific threat
      • Defeat : All team members fall in battle
      • Boss : Giant Snake Monster
    • Quest Endeavor Details
      • 1. Don't allow any of your team to fall in battle
      • 2. Allow no more than 2 of your team to fall in battle
      • 3. Don't use any continues
  • Chapter 6/2.3 The Frothing Mire
    • Quest Battle Details
      • Suggestion Might : 4900 (Normal)
      • Victory : Eliminate a specific threat
      • Defeat : All team members fall in battle
      • Boss : Giant Rat Monster
    • Quest Endeavor Details
      • 1. Don't allow any of your team to fall in battle
      • 2. Allow no more than 2 of your team to fall in battle
      • 3. Don't use any continues
  • Chapter 6/2.4 Royal Makings
    • The Prince declares his intent to found a new kingdom, and Valyx responds by asking if he is worthy.
  • Chapter 6/2.5 The Prince and Eye
    • Quest Battle Details
      • Suggestion Might : 4950 (Normal)
      • Victory : Eliminate a specific threat
      • Defeat : All team members fall in battle
      • Boss : Onee Eye Monster
    • Quest Endeavor Details
      • 1. Don't allow any of your team to fall in battle
      • 2. Allow no more than 2 of your team to fall in battle
      • 3. Don't use any continues
  • Chapter 6/2.6 No Escape
    • Quest Battle Details
      • Suggestion Might : 4950 (Normal)
      • Victory : Eliminate a specific threat
      • Defeat : All team members fall in battle
      • Boss : Giant Bull Monster
    • Quest Endeavor Details
      • 1. Don't allow any of your team to fall in battle
      • 2. Allow no more than 2 of your team to fall in battle
      • 3. Don't use any continues

Chapter 6: 3. Enemy Camp

There are 5 levels in Enemy Camp : 2 story and 3 quest battle.
  • Chapter 6/3.1 The Paladyn's Past
    • Elisanne's thoughts drift to her past--to the moment she walks away from the chursh and cast aside both her Paladyn's pride and her lifelong friend, Alex.
  • Chapter 6/3.2 The Midnight Raid
    • Quest Battle Details
      • Suggestion Might : 5000 (Normal)
      • Victory : Eliminate a specific threat
      • Defeat : All team members fall in battle
      • Boss : Giant Rat Monster
    • Quest Endeavor Details
      • 1. Don't allow any of your team to fall in battle
      • 2. Allow no more than 2 of your team to fall in battle
      • 3. Don't use any continues
  • Chapter 6/3.3 Double Trouble
    • Quest Battle Details
      • Suggestion Might : 5000 (Normal)
      • Victory : Eliminate a specific threat
      • Defeat : All team members fall in battle
      • Boss : Giant Snake Monster
    • Quest Endeavor Details
      • 1. Don't allow any of your team to fall in battle
      • 2. Allow no more than 2 of your team to fall in battle
      • 3. Don't use any continues
  • Chapter 6/3.4 Battle with Valyx's Soldiers
    • Quest Battle Details
      • Suggestion Might : 5050 (Normal)
      • Victory : Eliminate a specific threat
      • Defeat : All team members fall in battle
      • Boss : Valyx
    • Quest Endeavor Details
      • 1. Don't allow any of your team to fall in battle
      • 2. Allow no more than 2 of your team to fall in battle
      • 3. Don't use any continues
  • Chapter 6/3.5 The Eye of the Clash
    • The Prine prove his valor. But to prove he possesses the third and most important trail of a king.

Chapter 6: 4. The Windway

There are 4 levels in The Windway : 1 story and 3 quest battle.
  • Chapter 6/4.1 One Last Push
    • Quest Battle Details
      • Suggestion Might : 5100 (Normal)
      • Victory : Eliminate a specific threat
      • Defeat : All team members fall in battle
      • Boss : Demon Lord
    • Quest Endeavor Details
      • 1. Don't allow any of your team to fall in battle
      • 2. Allow no more than 2 of your team to fall in battle
      • 3. Don't use any continues
  • Chapter 6/4.2 Seize the Enemy Camp
    • Quest Battle Details
      • Suggestion Might : 5200 (Normal)
      • Victory : Eliminate a specific threat
      • Defeat : All team members fall in battle
      • Boss : Giant Snake Monster
    • Quest Endeavor Details
      • 1. Don't allow any of your team to fall in battle
      • 2. Allow no more than 2 of your team to fall in battle
      • 3. Don't use any continues
  • Chapter 6/4.3 Indomitable Titan
    • Quest Battle Details
      • Suggestion Might : 5500 (Normal)
      • Victory : Eliminate a specific threat
      • Defeat : All team members fall in battle
      • Boss : Valyx
    • Quest Endeavor Details
      • 1. Don't allow any of your team to fall in battle
      • 2. Allow no more than 2 of your team to fall in battle
      • 3. Don't use any continues
  • Chapter 6/4.4 Diadem of Light
    • Surrounded without hope of escape, the prince is saved when the local villagers rise up to aid him.
Chapter 5: Bound
Chapter 7: Trek To The Aquapolis-Coming Soon!

The Latest Posts on Chapter Information

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