February Update 27-02-19


Update is here! New Brawler, New Mode, New Skin!

New Brawler - Carl!

We have a brand new pickaxe wielding Brawler coming later March!

  • Super Rare Brawler
  • Main attack: Pickaxe
    • Carl has only one ammo slot which is instantly recharged after his Pickaxe returns
    • Pickaxe returns to Carl after reaching max distance or after hitting a wall
    • Pickaxe pierces through enemies
    • Kicking the ball in Brawl Ball does not consume ammo with Carl
  • Super attack: Tailspin
    • Carl increases his speed and starts to whirl his Pickaxe in a 360 degree radius damaging everyone around him
  • Star Power: Power Throw
    • Pickaxe flight speed is increased allowing it to travel and return faster

New Game Mode - Siege!

  • 3v3 game mode
  • Each team has a home base that can defend itself with a cannon, and the goal is to destroy the enemy base
  • Each team tries to collect "Bolts" that spawn in the middle of the map. The team that has collected more Bolts will construct a Robo during certain intervals of the game, the team can then help the Robo to push into the enemy base
  • Since this game mode lasts longer, there are DOUBLE trophies, rewards and XP!
  • New in-game environment
  • 3 New Maps

Game Balance

  • Heist - Increased Safe health from 36000 to 40000
  • Robo Rumble - After robots enrage in Robo Rumble, they will target the safe
  • Showdown - Healing Mushrooms: Decreased the amount of healing mushrooms in the later part of the game
  • Increased Brawler item (Gems, Energy Drink, etc) pick-up radius from 1 tile to 1.33 tiles

New Community Maps!

New Event Rotation

  • Showdown moved exclusively to the 2nd slot, some of the maps have active modifiers
  • Siege added to the 4th slot
  • Rotation adjusted to include the new maps and Siege

New Skin! (Coming soon!)

New Brawler Visual effects


  • Gene Voice overs added
  • New Clash Royal birthday menu music
  • Lowered Meteor fall volume

Quality of life improvements

  • Ability to sort Brawlers in the Brawler menu and when selecting a Brawler
  • Do to Disturb mode - Ability to mute game invites for the duration of the session, can be set from the social menu

Bug fixes

  • Fixed a bug where you could not see teammate's respawn timer in Dou Showdown if your teammate died while your spawn animation was playing
  • Fixed some in-game hud elements
  • Fixed a bug that caused boss to get stuck in the water after charging in Boss Fight
  • Fixed a bug where bot Brawlers in friendly game room did not have max power level.

Brawler Balance

  • Barley
    • Increased main attack damage per second from 640 to 680
    • Increased Super damage per second from 640 to 680
  • Bo
    • Increased main attack damage from 480 to 500
  • Gene
    • Increased Star Power healing from 100 per second to 200 per second
    • Increased Super projectile size from 150 to 200
    • Super no longer deals damage
    • Super can now travel through walls
    • Super now charges 30% faster
    • Gene Star Power healing effect in no longer show to enemies
  • Crow
    • Decreased main attack reload time from 1.5 seconds to 1.4 seconds
  • Leon 
    • Decreased main attack damage in close range from 460 to 440
    • Increased number of shuriken hits needed in close range from 8 to 9 to fully charge up the Super
  • Mortis
    • Decreased Star Power healing from 1800 to 1400
  • Pam
    • Increased main attack reload time from 1.2 seconds to 1.3 seconds
  • Darryl
    • Increased Super autocharging time from 20 seconds to 30 seconds
Events Guide
Events Guide
Brawlers Guide
Brawlers Guide
Items Guide
Items Guide

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