Abilities
Dustdevil | Wind Blade | Wind Shift | Tornado |
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Class: Mage / Assassin
Role: Mobility / Finisher
Abilties Detail:
Dustdevil Passive | Zill's abilities place Marks of the Wind of their targets when dealing damage. At 3 stacks, enemy movement speed is reduced by 80% for 0.25 seconds. Marks will last for 5 seconds. |
Wind Blade 1st skill | Zill tosses his scythes forward, dealing 200 magic damage to all enemies in their paths and reducing their movement speed by 50% for 1.5 seconds. |
lvl1 | lvl2 | lvl3 | lvl4 | lvl5 | lvl6 | |
Burn Damage | 200 | 240 | 280 | 320 | 360 | 400 |
Return Damage | 300 | 360 | 420 | 480 | 540 | 600 |
Cooldown | 8 | 7.5 | 7 | 6.5 | 6 | 5.5 |
Wind Shift 2nd skill | Zill blinks to the target location and deals 260 magic damage to nearby enemies. |
lvl1 | lvl2 | lvl3 | lvl4 | lvl5 | lvl6 | |
Damage | 260 | 300 | 340 | 380 | 420 | 460 |
Cooldown | 12.5 | 12 | 11.5 | 11 | 10.5 | 10 |
Tornado Ultimate | Zill turns into a tornado for 1.5 seconds and attacks nearby enemies 5 times, dealing 300 magic damage each hit. Once a target is hit, subsequent hits only deals 40% damage. Zill cannot be targeted or attacked while in tornado form. |
lvl1 | lvl2 | lvl3 | |
Damage | 300 | 550 | 800 |
Cooldown | 50 | 45 | 40 |
Items Recommendation
Rhea's Blessing | Enchanted Kick | Hecate's Diadem | Apocalypse | Staff of Nuul | Holy of Holies |
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Arcana
Tier 1
Curse | Absorption | Disorption |
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Ability Power +1.5 | Magic Life Steal +0.4% | Magic Pierce +2.2 |
Tier 2
Perstilence | Revelation | Corrosion |
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Ability Power +2.5 Magic Pierce +1.4 | Ability Power +1.4 Magic Life Steal +0.8% Magic Defense +1.6 | Ability Power +0.9 Magic Pierce +3.8 |
Tier 3
Desolate | Blood Magic | Stain |
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Ability Power +4.2 Magic Pierce +2.4 | Ability Power +2.4 Magic Life Steal +1% | Attack Speed +0.6% Magic Pierce +6.4 |
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